![]() exe file to launch the installation wizard. To install Gideros on your Windows operating system, download the Windows version of Gideros from. You will learn how to quickly create game prototypes in Gideros, how to test and set up projects to automatically target devices with different resolutions, and how to polish your prototype with animations, sounds, tweens, and even physics to create your very first cross-platform game.īy the end of this book, you will have learned everything you need to create visually stunning physics and exciting cross-platform games using Gideros. This book teaches you everything you need to know about Gideros, from installing Gideros on your operating system to creating and efficiently managing your Gideros projects and creating your very first game, all with the help of well explained examples. Gideros Mobile Game Development shows you how to develop an original and exciting game in Gideros, helping you create your very first project and guiding you through the configuration of settings and assets to help you target devices with different resolutions. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Livery Place 35 Livery Street Birmingham B3 2PB, UK.Have you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. ISBN 978-1-84969-670-8 Foreword Your 5-year old kid is solving puzzles and your 80-year old grandparent is playing Sudoku on a tablet. We would not have seen this 10 years ago a lot has changed in a good way. Now we are in need of good content for our tablets and smart phones, such as games, educational applications and entertainment apps. This has also changed the life of independent developers. The App Store, introduced by Apple, has created new opportunities for independent developers to develop their applications and sell them to users directly via the App Store. Now, Android phones and tablets are also big competition and there are many Android Markets available. Many games and apps are planned to work on as many devices and operating systems as possible from the start. We remember our excitement when we first came up with the idea: creating the best cross-platform tool to give the developer the joy of programming and giving them the way out of the native platforms. Gideros lets you function across platforms so that the development time is reduced, the overall code quality is improved, and support costs are reduced. What is more important is that Gideros reduces the entry barrier to big companies in the app market for the hobbyist. This book is designed as a first step to help you start creating games with Gideros. Thanks to Arturs, the book takes your hand and guides you step-by-step into the art and technique of creating a beautiful game. You will find the development tips and tricks handy. ![]() There are so many games yet to be created. I want to borrow the quote of the great Turkish poet Nazım Hikmet. He said, "The most beautiful days we haven't seen yet". I hope many people decide to cross that bridge and start coding and creating.Ĭheers! Deniz Asli Soykurum Çetin, CEO, Gideros MobileĬontents Preface 1 Chapter 1: Setting Up the Environment 5 About Gideros 6 Installing Gideros 7 Requirements 7 Installing Gideros on Windows 8 Installing Gideros on Mac OS X 9 Installing Gideros on Linux 9 Creating your first project 9 Trying out Gideros Studio 10 Using the Gideros desktop player 12 Displaying graphical objects in Gideros Player 13 Displaying text Displaying images Drawing shapes Using the Sprite class for groups and layersĪutomatic scaling Automatic image resolution Input settings iOS-specific settings I want to say: the best games aren't written yet. Installing the Android player Installing the iOS player Running the project on a device playerĬhapter 2: Managing Scenes and Gideros OOP #GIDEROS SCALING MAC OS X#
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